ACCEPTED A whitelist Application

#1
Part 1 of 4
Out of Character
Provide information about yourself here.

MineCraft Username(s):

Answer - Sungod1841


Full UUID for your MineCraft account(s) (Found here):

Answer - f813ab2c-a08a-4564-b12f-efdd3386d825


How old are you? (We need to know this as our server has an age restriction)

Answer - 20 years old as of last September


Have you read through our rules? (Found here)

Answer - Yes I have.


Do you agree with our rules?

Answer - Yes I do.


How did you hear about Tale of Banners?

Answer - A college friend of mine plays it. Then, another friend of mine wanted to play minecraft with me and suggested this place. A very interesting coincidence.


Do you have any previous roleplay experience?

Answer - Yes. I've been playing and running D&D regularly for the past six years.


Is there anything you would like to add?

Answer - Only that this is my first time roleplaying on minecraft. I usually play on more basic servers.



Part 2 of 4
Terms & definitions
Answer these definitions using your own words. The definitions can be looked up if necessary, however copy-pasting is not allowed.
What do you define as roleplaying?

Answer - Roleplaying is storytelling in a group. It is a bunch of friends or acquaintances getting together to play characters, and have fun. If you're talking more specifically as opposed to generally, then roleplaying is playing a character, making decisions for them, and facing the consequences.


Describe the term ‘powergaming’

Answer - When a player wants their character to be the most awesome they can,the most powerful they can, the most effective that they can. Good powergamers like using cool abilities defeating challenges. Bad powergamers feel offended if anyone else has cool moments but themselves, and actively try to make sure that they are the center of any storyline. Not an Axiomatically bad thing, but I understand why it is forbidden on the server, given the propensity for abuse.


Describe the term ‘metagaming’

Answer - The act of using player knowledge to make in character decisions. In combat, the act of conferring with others to determine the most tactically. Bad metagaming involves things like 'the DM would never throw anything but a mage against us, so be sure to get magic resistant armor'. Bad Metagaming involves things like 'I saw this mage, i can tell he's a mage, and even though no one said he's a mage, it should be obvious to my character, because they're smart, that he's a mage. So my character is going to get magic resistant armor to protect against this enemy' or 'if I was in this combat, I wouldn't have all these friends recommending what to do, but my character is a lot smarter than i am and is used to combat, and so would know tactically optimal solutions that I wouldn't'. Like powergaming, it is not an axiomatically bad thing, but the bad kind of it is enough to warrant the ban on it in the server.


What is a "Mary-Sue" character?

Answer - A character in fiction or media of extraordinary abilities, often seen as 'perfect' or incapable of doing wrong. The idea is that its like the writer making a self insert of the story who is able to know and do things that makes problems go away that could have been plot for the other characters. Its not super well defined by those who use the term, and is most often used as a substitute for 'I don't like this character even though they're doing good things'. But it can be bad.



Part 3 of 4
Character Creation
Here you will create a character to use on our server.
Provide us with an ingame screenshot of your character’s skin.

Answer - 1571595809782.png


Name:

Answer - Balasaar Shadenglenn


Age:

Answer - 23


Culture:

Answer - Korsian


Story & Biography:

Answer - Balasaar grew up with a single mother, and his life was naturally not the easiest in the world. He learned however that a quick mind and a quicker tongue could get him out of many scenarios. when he was 13, he signed on as a sailor on the merchant ship Paragon. He learned the ropes, and when a pirate ship attacked, he was handed a rapier and told to fight. he did so, and he survived. quickly growing skilled in its use when fighting off pirates, he made enough money to make his way in the world. He went back to the city, and found that his mother was no longer where he had left her. either she was dead or missing. the next three years were spent betting hired as security, a one time sailor, or on rare occasions, a fighter in a fighting ring. He came to adventure looking for treasure, status, glory, and hoping for any leads on his past, and the ancient legend of fairies that his mother had told him when he was young. he doesn't know if it's real, but it fascinates him nonetheless.



Part 4 of 4
Open-ended questions
At least three must be answered. Delete the spares(if applicable). Please include at least one paragraph for each of the answered questions.

Question 1
You stumble outside into the open air after some heavy drinking in an Oserian tavern. Just before you're about to pass an alleyway, a hooded man rushes out of it and runs for it - seemingly, he has both a blade and some jewellery on him. You take a quick peek in the alleyway to see a feminine figure collapsed on the ground, holding her hands over a bleeding wound in her torso. The thief is about to escape and the woman seems in critical condition. You...

Answer: rush over to the woman on the ground and try to stop the bleeding. If I have any healing I use it. If not, I call for help. If she's awake, I'll ask here what happened.


Question 2
You are on your way to the Korsian city of Telth to sell some wares. Upon reaching the front gates you are stopped by the guard. They deny you entry for the time being as the traffic into the city is too high. You are effectively forced to wait in the refugee camp located between the two gates for the time being. The camp is
filled with shopping stalls and refugees sleeping on the floor. How do you spend your time in the camp?

Answer: I talk to the people around me and make friends. I gain information about what's going on in the world. I find out who is here for what reasons. If possible, I do some favors for people. One can never have too many people who owe you favors. I'll also keep an eye on my wares to make sure nothing gets stolen.


Question 3
You've gotten lost and wandered awhile into Drahl lands, eventually finding yourself in Crookmire Swamp, where you decide to settle for the night. Finding a meal to buy for the evening takes some effort, but you do come across an old crone in ragged clothing, who offers to sell you some sea-looking food. She doesn't ask much, but warns you that eating it is 'unpleasant' to outsiders. You...

Answer: Ask her why that is, Why is it unpleasant for outsiders? and what does unpleasant mean? If she doesn't go into detail about anything, then I'll probably eat the meal and thank her for it. If she says something more detailed and its ok, then I'll eat it too. If she indicates something potentially dangerous, or indicates by her attitude that she is dangerous, I will politely thank her, and go without a meal. I've missed meals before, and missing this one won't be too much of a wretch.


Question 4
In the midst of battle, you find yourself approaching a wounded enemy soldier. The soldier is on the floor, clearly in terror as they cradle one of the dead. Enemy forces begin to advance in the distance and you know you have to act fast. The soldier then grasps at a cloth and removes it from the dead soldiers pocket. They continue to cry, and starts calling the dead soldier's name in despair. Then the soldier glances up to see you - with your weapon up - but does not care of your approach, continuing to cradle the dead soldier. You…

Answer: Spend a brief moment to be aware of my surroundings. Then I leave. I may lie and trick when necessary, but I have my honor. A man who is no threat and who is unarmed is not someone I need to kill. I return to my army and report in, and get ready for the next wave in the battle.


Question 5
You have wandered across a seemingly endless tundra for what have felt like days. A raging snowstorm makes you unable to see more than a few metres ahead. Being almost out of resources, you are delighted to find out that you have stumbled your way to a village. Upon closer inspection you find out it's a Northern village, and the residents are not very friendly towards strangers. What do you do in this dire situation?

Answer: I go into the town and make myself friendly. And useful. I offer money or services in exchange for a place to stay. I spend a few minutes in an inn, if there is one, observing how the people act, and then, once I have determined what promotes respect and what disdain, I then try to make myself appear in a manner worthy of respect and friendship, or at least, in a way to be left alone.
 

GreenHarmony

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Jan 8, 2016
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#3



Congratulations! Your application has been approved.

You will now be whitelisted on the server.

Make sure to take some last peeks at relevant information and guides.

You can use ToB’s Discord for communication and questions! You will find me and other whitelisters there too, ready to teach you the ropes.