Part 1 of 4
Out of Character
Provide information about yourself here.
Minecraft Username(s):
Answer - FubuKi__
Full UUID for your MineCraft account(s):
Answer - 676d2ea1-9a53-4cb6-ab5f-15d6910e9a65
How old are you?
Answer - 18
Have you read through our rules?
Answer - Yeah
Do you agree with our rules?
Answer - Confused on some (Particularly on combat), but overall, yes.
How did you hear about Tale of Banners?
Answer - Google Searching for Medieval Roleplay servers.
Do you have any previous roleplay experience?
Answer - Not much, but I'd like to get into it.
Is there anything you would like to add?
Answer - nah m8 u gucci
Part 2 of 4
Terms & definitions
Answer these definitions using your own words. The definitions can be looked up if necessary, however copy-pasting is not allowed.
What do you define as roleplaying?
Answer - When a person (or group of people) speak not necessarily as themselves, but as a character separate from them. (ex. An introverted person playing a very charismatic bard)
Describe the term ‘powergaming’
Answer - From what I've been told, it's abusing a game's mechanics to boost the power of your character in a short amount of time.
Describe the term ‘metagaming’
Answer - Using external knowledge to overcome an obstacle. Knowledge that you know about but your character shouldn't know at that point. (ex. DM: "As you walk into the smouldering town, you hear the roar of a ferocious beast in the far distance." Player: "Oh. There was a dragon attack." DM: "Your character wouldn't know that.")
What is a "Mary-Sue" character?
Answer - A character that is good at everything and has no real flaws that detract from any important skills. (ex. Superman)
Part 3 of 4
Character Creation
Here you will create a character to use on our server.
Provide us with an ingame screenshot of your character’s skin.
Answer -
Name:
Answer - Elizabethe
Age:
Answer - 19
Culture:
Answer - Oserian
Story & Biography:
Answer - I'm not very good at writing btw. Don't expect much.
Elizabethe was the daughter of a common smith. Her father pushed her to pick up a hammer and continue the family business, but she always wanted more than to just be a smith. She always eyed the soldiers whenever they passed by her father's shop. When she was nine, one night, she took one of the swords out into the fields and started swinging at the underbrush. She had a run-in with small pack of wolves in that forest. Her father ran in just in time to save her. Instead of scolding her, he told her to be more careful and that if she wanted to learn to swing a sword, he'd talk to some of the guardsmen about showing her the basics. Her eyes lit up and hugged him.
Side note: This is actual trash btw
Regarding education, Elizabethe spent a year in school learning to read and write Norvian. Most of her knowledge comes from her father and the odd traveler coming into their store. The stories they tell usually leave her yearning to go and see the world for herself. By the time she was 15, she had learned the basics of swordplay and smithing. Her trainer says her edge alignment is off, but is getting better everyday. She's also learned enough about forging to craft her very own dagger. At 19, she begged her father to let her travel the world on her own for once. She asked about this for weeks and around mid spring, her father gave her her first sword and a pouch of coins and wished her luck.
Side note #2: Still trash.
Part 4 of 4
Open-ended questions
At least three must be answered. Delete the spares(if applicable). Please include at least one paragraph for each of the answered questions.
Question 1
You stumble outside into the open air after some heavy drinking in an Oserian tavern. Just before you're about to pass an alleyway, a hooded man rushes out of it and runs for it - seemingly, he has both a blade and some jewellery on him. You take a quick peek in the alleyway to see a feminine figure collapsed on the ground, holding her hands over a bleeding wound in her torso. The thief is about to escape and the woman seems in critical condition. You...
Answer: Elizabethe stumbles her way out the door of the tavern and turns down a road that looks vaguely like the road to the place she's staying at. Walking down the road, she notices a man pulling a woman into an alleyway. Peeking into the alley, she sees the man running the opposite direction, bloody knife and jewelry in hand. Looking down, she notices the woman collapsed on the floor, clutching at her abdomen. Elizabethe kneels down next to the woman and, upon closer inspection, notices a stab wound. Realizing this, she rips off her sleeve and uses it to bandage the woman's wound. She tries to get her to stand up, but after 3 failed attempts, she picks up the woman and runs her to the nearest hospital.
Question 2
You are on your way to the Korsian city of Telth to sell some wares. Upon reaching the front gates you are stopped by the guard. They deny you entry for the time being as the traffic into the city is too high. You are effectively forced to wait in the refugee camp located between the two gates for the time being. The camp is filled with shopping stalls and refugees sleeping on the floor. How do you spend your time in the camp?
Answer: There was a rather large crowd in front of the city gates. Approaching, the guards stop Elizabethe, saying "Stop there citizen. Too many people entering the city. Can't let anyone else in. If you must enter, you can wait in the crowd with everyone else." Elizabethe didn't put up a fuss and moved away into the crowd. She eventually found a spot where she could set up a tent. She mostly keeps to herself. Laying down in her tent, cleaning her sword and occasionally listening in on nearby conversations to learn some things about what's happening in the wider world.
Question 4
In the midst of battle, you find yourself approaching a wounded enemy soldier. The soldier is on the floor, clearly in terror as they cradle one of the dead. Enemy forces begin to advance in the distance and you know you have to act fast. The soldier then grasps at a cloth and removes it from the dead soldiers pocket. They continue to cry, and starts calling the dead soldier's name is despair. Then the soldier glances up to see you - with your weapon up - but does not care of your approach, continuing to cradle the dead soldier. You…
Answer: Elizabethe has been sent off to scout out her unit's eastern flank. Stealthing her way through the hilly mess of a battlefield, she hears the cries of a mourning man. Peaking over a hill, she sees an enemy soldier knelt over a fallen soldier. Seeing he isn't a current threat, she begins to move on to scout out the rest of the area, but before she could stand, she hears the footsteps of armoured men marching in the near distance. Peaking back over the hill, she sees the standard of an enemy unit across the field. Seeing this, Elizabethe slides back down the hill and runs back to her unit to report to her general.
Out of Character
Provide information about yourself here.
Minecraft Username(s):
Answer - FubuKi__
Full UUID for your MineCraft account(s):
Answer - 676d2ea1-9a53-4cb6-ab5f-15d6910e9a65
How old are you?
Answer - 18
Have you read through our rules?
Answer - Yeah
Do you agree with our rules?
Answer - Confused on some (Particularly on combat), but overall, yes.
How did you hear about Tale of Banners?
Answer - Google Searching for Medieval Roleplay servers.
Do you have any previous roleplay experience?
Answer - Not much, but I'd like to get into it.
Is there anything you would like to add?
Answer - nah m8 u gucci
Part 2 of 4
Terms & definitions
Answer these definitions using your own words. The definitions can be looked up if necessary, however copy-pasting is not allowed.
What do you define as roleplaying?
Answer - When a person (or group of people) speak not necessarily as themselves, but as a character separate from them. (ex. An introverted person playing a very charismatic bard)
Describe the term ‘powergaming’
Answer - From what I've been told, it's abusing a game's mechanics to boost the power of your character in a short amount of time.
Describe the term ‘metagaming’
Answer - Using external knowledge to overcome an obstacle. Knowledge that you know about but your character shouldn't know at that point. (ex. DM: "As you walk into the smouldering town, you hear the roar of a ferocious beast in the far distance." Player: "Oh. There was a dragon attack." DM: "Your character wouldn't know that.")
What is a "Mary-Sue" character?
Answer - A character that is good at everything and has no real flaws that detract from any important skills. (ex. Superman)
Part 3 of 4
Character Creation
Here you will create a character to use on our server.
Provide us with an ingame screenshot of your character’s skin.
Answer -

Name:
Answer - Elizabethe
Age:
Answer - 19
Culture:
Answer - Oserian
Story & Biography:
Answer - I'm not very good at writing btw. Don't expect much.
Elizabethe was the daughter of a common smith. Her father pushed her to pick up a hammer and continue the family business, but she always wanted more than to just be a smith. She always eyed the soldiers whenever they passed by her father's shop. When she was nine, one night, she took one of the swords out into the fields and started swinging at the underbrush. She had a run-in with small pack of wolves in that forest. Her father ran in just in time to save her. Instead of scolding her, he told her to be more careful and that if she wanted to learn to swing a sword, he'd talk to some of the guardsmen about showing her the basics. Her eyes lit up and hugged him.
Side note: This is actual trash btw
Regarding education, Elizabethe spent a year in school learning to read and write Norvian. Most of her knowledge comes from her father and the odd traveler coming into their store. The stories they tell usually leave her yearning to go and see the world for herself. By the time she was 15, she had learned the basics of swordplay and smithing. Her trainer says her edge alignment is off, but is getting better everyday. She's also learned enough about forging to craft her very own dagger. At 19, she begged her father to let her travel the world on her own for once. She asked about this for weeks and around mid spring, her father gave her her first sword and a pouch of coins and wished her luck.
Side note #2: Still trash.
Part 4 of 4
Open-ended questions
At least three must be answered. Delete the spares(if applicable). Please include at least one paragraph for each of the answered questions.
Question 1
You stumble outside into the open air after some heavy drinking in an Oserian tavern. Just before you're about to pass an alleyway, a hooded man rushes out of it and runs for it - seemingly, he has both a blade and some jewellery on him. You take a quick peek in the alleyway to see a feminine figure collapsed on the ground, holding her hands over a bleeding wound in her torso. The thief is about to escape and the woman seems in critical condition. You...
Answer: Elizabethe stumbles her way out the door of the tavern and turns down a road that looks vaguely like the road to the place she's staying at. Walking down the road, she notices a man pulling a woman into an alleyway. Peeking into the alley, she sees the man running the opposite direction, bloody knife and jewelry in hand. Looking down, she notices the woman collapsed on the floor, clutching at her abdomen. Elizabethe kneels down next to the woman and, upon closer inspection, notices a stab wound. Realizing this, she rips off her sleeve and uses it to bandage the woman's wound. She tries to get her to stand up, but after 3 failed attempts, she picks up the woman and runs her to the nearest hospital.
Question 2
You are on your way to the Korsian city of Telth to sell some wares. Upon reaching the front gates you are stopped by the guard. They deny you entry for the time being as the traffic into the city is too high. You are effectively forced to wait in the refugee camp located between the two gates for the time being. The camp is filled with shopping stalls and refugees sleeping on the floor. How do you spend your time in the camp?
Answer: There was a rather large crowd in front of the city gates. Approaching, the guards stop Elizabethe, saying "Stop there citizen. Too many people entering the city. Can't let anyone else in. If you must enter, you can wait in the crowd with everyone else." Elizabethe didn't put up a fuss and moved away into the crowd. She eventually found a spot where she could set up a tent. She mostly keeps to herself. Laying down in her tent, cleaning her sword and occasionally listening in on nearby conversations to learn some things about what's happening in the wider world.
Question 4
In the midst of battle, you find yourself approaching a wounded enemy soldier. The soldier is on the floor, clearly in terror as they cradle one of the dead. Enemy forces begin to advance in the distance and you know you have to act fast. The soldier then grasps at a cloth and removes it from the dead soldiers pocket. They continue to cry, and starts calling the dead soldier's name is despair. Then the soldier glances up to see you - with your weapon up - but does not care of your approach, continuing to cradle the dead soldier. You…
Answer: Elizabethe has been sent off to scout out her unit's eastern flank. Stealthing her way through the hilly mess of a battlefield, she hears the cries of a mourning man. Peaking over a hill, she sees an enemy soldier knelt over a fallen soldier. Seeing he isn't a current threat, she begins to move on to scout out the rest of the area, but before she could stand, she hears the footsteps of armoured men marching in the near distance. Peaking back over the hill, she sees the standard of an enemy unit across the field. Seeing this, Elizabethe slides back down the hill and runs back to her unit to report to her general.
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