The Tale of Banners Whitelist Application:
Section 1/4 - Out of Character Information
Minecraft Username(s):
- hankdalek
Full UUID for your MineCraft account(s) (Found here):
- b50a6538-a409-4c7e-a693-daef47bd6f73
What is your age?
(We need to know this as our server has an age restriction)
- 15
Have you read the server rules? (Found here)
- yes
Do you agree with the server rules?
- yes
How did you hear about Tale of Banners?
- I was looking for a medieval minecraft server
Do you have any previous roleplay experience?
(Please give examples, no experience is acceptable)
- slight experience
Additional Information: (If any)
-
Section 2/4 - Terms & Definitions
Please answer these definitions using your own words, the definitions may be researched however not plagiarized (copy-pasted).
What do you define as roleplaying?
- Creating an identity and responding to actions and scenarios as the identity you made, which allows people to do practically anything without the limitations of the real world.
Describe the term ‘powergaming’ in your own words:
- when someone does an action and does not give anyone else involved a chance to react, but rather makes a reaction for them, for example:
Player:"I Stab (person)"
Player:"(person) dies"
Describe the term ‘metagaming’ in your own words:
- Metagaming is when someone uses information they have from outside of a roleplay and uses it to their character's advantage, despite said character having no way of knowing the information
What is a "Mary-Sue" character?
- A Mary Sue is a character that is perfect to the extent of being obnoxious, and usually has powers that no one would realistically be able to have, for example;
Player 1: *stabs (player 2)*
Player 2: *Dodges attack* <- this would be a mary sue
What does the abbreviation ‘OOC’ mean & when should this be used?
- "Out Of Character" and should be used when asking a question regarding rules or other things that are not asked from the characters points of view
Section 3/4 - Character Creation
Here you will create an example character that could exist in the server’s history and lore.
Provide us with an in-game screenshot of your character’s skin.
-
Name:
- Henrik
Age:
- 26
Culture:
- Northern
Can your character read and write?:
- no
Story & Biography (please go into detail, we recommend two paragraphs but expect at least one. Please outline character history, personality traits and the things that make your character unique. Have fun with this section!)
Henrik is a "Summit Folk", He has a quick temper and a quicker axe swing. He was born in a house a few days walk from the Jarldom of the Northern Summit. When he was a young boy in the year 984 AT, a Drahl traveler knocked on his family's door during a storm, asking for shelter and warmth, and his parents decided to let them in rather than let them die in the storm. However, when everyone was asleep the Drahl man killed Henrik's parents and stole their valuables (the small amount that they had), as such Henrik is a very paranoid person, and a man with severe trust issues, especially towards the crookmen people. Henrik practices the way of five, and mainly worships Hedren. Because of the untimely demise of his parents, Henrik was raised by his grandfather "orvin". When Henrik came of age, he decided to track down the traveler who had wronged him all those years ago.
Among his travels through the north Henrik gained the skills needed to stay alive in the wild. Henrik continued his travels toward crookmire, killing and cleaning a dear a few days from the swamplands, but while Henrik Was following a path when a group of bandits jumped out from behind some trees. Henrik fought as well as he could, but with no time to prepare and laden down with a deer carcass, he was overwhelmed and stripped of all but his clothing and left for dead.
-
Section 4/4 - Open-ended questions
Please answer at least three of the questions to show how your character would interact with the world. Delete the spares (if applicable). Please include at least one paragraph for each question you answer.
Question 1
You stumble outside into the open air after some heavy drinking in an Oserian tavern. Just before you're about to pass an alleyway, a hooded man rushes out of it and runs for it - seemingly, he has both a blade and some jewellery on him. You take a quick peek in the alleyway to see a feminine figure collapsed on the ground, holding her hands over a bleeding wound in her torso. The thief is about to escape and the woman seems in critical condition. You...
-Henrik would pursue the man and try to cut him down. If he stopped to help the woman she likely would die of her wounds or later of an infection, and it would be better to stop a murderer from killing anyone else in the future, lest another child is orphaned. He would likely kill the man and take his ill gotten goods before returning to see if the woman was still alive, and if so would help her.
Question 3
You've gotten lost and wandered awhile into Drahl lands, eventually finding yourself in Crookmire Swamp, where you decide to settle for the night. Finding a meal to buy for the evening takes some effort, but you do come across an old crone in ragged clothing, who offers to sell you some sea-looking food. She doesn't ask much, but warns you that eating it is 'unpleasant' to outsiders. You...
- Henrik would not trust the food, nor any food cooked by someone other than himself. His paranoia would make him assume the old lady was trying to kill him. Rather, He would wait and be hungry than risk dying at the hands of a coward. He would probably try to find any creatures to hunt rather than take the food.
Question 4
In the midst of battle, you find yourself approaching a wounded enemy soldier. The soldier is on the floor, clearly in terror as they cradle one of the dead. Enemy forces begin to advance in the distance and you know you have to act fast. The soldier then grasps at a cloth and removes it from the dead soldiers pocket. They continue to cry, and starts calling the dead soldier's name in despair. Then the soldier glances up to see you - with your weapon up - but does not care of your approach, continuing to cradle the dead soldier. You…
-Henrik would drag the man to a safe distance before rejoining the battle. Henrik would assume that the battlefield is not where a person like them should be. Henrik would remember Hedren, and would give the wounded soldier a chance to live.
Section 1/4 - Out of Character Information
Minecraft Username(s):
- hankdalek
Full UUID for your MineCraft account(s) (Found here):
- b50a6538-a409-4c7e-a693-daef47bd6f73
What is your age?
(We need to know this as our server has an age restriction)
- 15
Have you read the server rules? (Found here)
- yes
Do you agree with the server rules?
- yes
How did you hear about Tale of Banners?
- I was looking for a medieval minecraft server
Do you have any previous roleplay experience?
(Please give examples, no experience is acceptable)
- slight experience
Additional Information: (If any)
-
Section 2/4 - Terms & Definitions
Please answer these definitions using your own words, the definitions may be researched however not plagiarized (copy-pasted).
What do you define as roleplaying?
- Creating an identity and responding to actions and scenarios as the identity you made, which allows people to do practically anything without the limitations of the real world.
Describe the term ‘powergaming’ in your own words:
- when someone does an action and does not give anyone else involved a chance to react, but rather makes a reaction for them, for example:
Player:"I Stab (person)"
Player:"(person) dies"
Describe the term ‘metagaming’ in your own words:
- Metagaming is when someone uses information they have from outside of a roleplay and uses it to their character's advantage, despite said character having no way of knowing the information
What is a "Mary-Sue" character?
- A Mary Sue is a character that is perfect to the extent of being obnoxious, and usually has powers that no one would realistically be able to have, for example;
Player 1: *stabs (player 2)*
Player 2: *Dodges attack* <- this would be a mary sue
What does the abbreviation ‘OOC’ mean & when should this be used?
- "Out Of Character" and should be used when asking a question regarding rules or other things that are not asked from the characters points of view
Section 3/4 - Character Creation
Here you will create an example character that could exist in the server’s history and lore.
Provide us with an in-game screenshot of your character’s skin.
-

Name:
- Henrik
Age:
- 26
Culture:
- Northern
Can your character read and write?:
- no
Story & Biography (please go into detail, we recommend two paragraphs but expect at least one. Please outline character history, personality traits and the things that make your character unique. Have fun with this section!)
Henrik is a "Summit Folk", He has a quick temper and a quicker axe swing. He was born in a house a few days walk from the Jarldom of the Northern Summit. When he was a young boy in the year 984 AT, a Drahl traveler knocked on his family's door during a storm, asking for shelter and warmth, and his parents decided to let them in rather than let them die in the storm. However, when everyone was asleep the Drahl man killed Henrik's parents and stole their valuables (the small amount that they had), as such Henrik is a very paranoid person, and a man with severe trust issues, especially towards the crookmen people. Henrik practices the way of five, and mainly worships Hedren. Because of the untimely demise of his parents, Henrik was raised by his grandfather "orvin". When Henrik came of age, he decided to track down the traveler who had wronged him all those years ago.
Among his travels through the north Henrik gained the skills needed to stay alive in the wild. Henrik continued his travels toward crookmire, killing and cleaning a dear a few days from the swamplands, but while Henrik Was following a path when a group of bandits jumped out from behind some trees. Henrik fought as well as he could, but with no time to prepare and laden down with a deer carcass, he was overwhelmed and stripped of all but his clothing and left for dead.
-
Section 4/4 - Open-ended questions
Please answer at least three of the questions to show how your character would interact with the world. Delete the spares (if applicable). Please include at least one paragraph for each question you answer.
Question 1
You stumble outside into the open air after some heavy drinking in an Oserian tavern. Just before you're about to pass an alleyway, a hooded man rushes out of it and runs for it - seemingly, he has both a blade and some jewellery on him. You take a quick peek in the alleyway to see a feminine figure collapsed on the ground, holding her hands over a bleeding wound in her torso. The thief is about to escape and the woman seems in critical condition. You...
-Henrik would pursue the man and try to cut him down. If he stopped to help the woman she likely would die of her wounds or later of an infection, and it would be better to stop a murderer from killing anyone else in the future, lest another child is orphaned. He would likely kill the man and take his ill gotten goods before returning to see if the woman was still alive, and if so would help her.
Question 3
You've gotten lost and wandered awhile into Drahl lands, eventually finding yourself in Crookmire Swamp, where you decide to settle for the night. Finding a meal to buy for the evening takes some effort, but you do come across an old crone in ragged clothing, who offers to sell you some sea-looking food. She doesn't ask much, but warns you that eating it is 'unpleasant' to outsiders. You...
- Henrik would not trust the food, nor any food cooked by someone other than himself. His paranoia would make him assume the old lady was trying to kill him. Rather, He would wait and be hungry than risk dying at the hands of a coward. He would probably try to find any creatures to hunt rather than take the food.
Question 4
In the midst of battle, you find yourself approaching a wounded enemy soldier. The soldier is on the floor, clearly in terror as they cradle one of the dead. Enemy forces begin to advance in the distance and you know you have to act fast. The soldier then grasps at a cloth and removes it from the dead soldiers pocket. They continue to cry, and starts calling the dead soldier's name in despair. Then the soldier glances up to see you - with your weapon up - but does not care of your approach, continuing to cradle the dead soldier. You…
-Henrik would drag the man to a safe distance before rejoining the battle. Henrik would assume that the battlefield is not where a person like them should be. Henrik would remember Hedren, and would give the wounded soldier a chance to live.
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