ACCEPTED - Jasper Finton's Second Intrigue Application | Tale of Banners Roleplaying Community Forum

ACCEPTED Jasper Finton's Second Intrigue Application

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TrueParanormal

The Chaotic
Staff member
Event Team Leader
Event Team
Application Team
May 28, 2020
60
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19
New Jersey
Minecraft name: TrueParanormal



Character name: Jasper Finton



Character history:
Jasper is a twin. His twin's name is Asher. Their parents, Sigmund and Valkyrie, are northerners from the midlands who moved near Flintswood when their first child, Eir was born. They wanted to settle where they could be left alone and forgotten as they raised their child. However, with the plague still ravaging the world, this proved to be an impossibility. As Eir came down with The Great Death at twelve years of age, Valkyrie learned she now bore twins. Choosing the fates of both her husband and daughter, Valkyrie sent them off to find jobs in town to support the growing family. Unbeknownst to the family, with the plague killing the majority of the people around them, desperation was rising. After a month of this endless labor, Eir began to succumb to the Great Death. Her veins popping and skin started to calcify, she was confined to a bed for the remainder of her life. The day after Eir's burial, the twins were born into the curt-tails of these disasters. They spent their first few weeks crying for their mother, who was distraught with grief, but eventually came to their aid. There was one more disaster yet to occur. On his way home one night after laboring in some field all day, Sigmund was making his way home with what little coin he had made only to be jumped from behind by a man in a cloak. There was a slight altercation involving a blade that switched hands multiple times leaving both participants bloodied and dying. Sigmund dragged himself home, having outlived his assailant, and banged on the door. Valkyrie rushed over, cautious with opening the door at first until she saw her husband dead with his fist clutched around the coins outstretched towards her.


Jasper was never one for physical confrontation. His mother taught his brother and him how to read from the moment they could speak. "No foolish individual may live under the same roof as me!" She would claim. This was something that Jasper adored about her. He always preferred to stick to the shadows or talk his way out of situations, but that isn't to say he was incapable. Growing up near Flintswood ensured that he wold be one of the taller people, even as a child, in the area. Standing at 6'6", Jasper towered over those in the village- excluding his taller brother. Due to being away from his parent's native land, he learned from older children in town and a few friendly passerby how to carve is own rudimentary blades out of wood. One blacksmith even took him in for his teen years (12-16) to teach him how to make his own knives. Before that, however, Asher and Jasper had to find a way to support their family when they were only 8. Their mother had fallen ill and it didn't look like she was getting better any time soon, so they had to do what they could- including pick-pocketing and theft. Using their childish charm, they were able to get in close and slip into pockets easily. However, as they grew older this became more difficult. Using the shadows to his advantage, Jasper learned how to slip in and out of crowded locations without ever being noticed. In addition, he learned how to blend into a crowd, wielding a small blade underneath his shirt sleeve, and cut people's coin purses and other valuables off their person. In situations where his identity could be compromised, he asked his mother for Sigmund's plague mask, one that his father had refused to wear once Eir died. Valkyrie passed away to an unknown disease when he was 16, which led him to relinquish his work with the blacksmith and instead turn to a legitimate way of making coin. While Asher turned to a fighting ring, Jasper became a performer on the street. Whether it was playing some sort of character in a staged fight or doing trick shots with a bow, he made sure the people enjoyed his performance enough to drop coin that could allow the brothers to eat for another day. After two years of this, he was pretty good with a bow and being able to play whatever character was thrown his way. It was inconsistent work, but enough for him to be healthy. Even still, this town was not enough for him anymore. He had to DO something. Every day life was beginning to get boring. Excitement was needed.. and what better than hitting the road and traveling? So he brought it up to Asher.

"I think it is time to move on from this wretched town. Bear can be our bodyguard out there, so we would be safe. With our skills I think we'd be able to make it out there- and there can be a little excitement for once. You in?"

"Of course I'm in!" Asher replies as he catches his breathe and wraps his knuckles. "When have you known me to back out from an adventure? Let's just go grab our gear and money from the house and leave at dawn." Asher responds.

With his brother's agreement, they set out on their way.

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What his brother doesn't know is that Jasper has a vengeful side of him. Even when it is long past worth it. The little trust Jasper doles out is precious- and it should be treated with care and dignity. Otherwise, it may have negative side effects.There once was a woman named Katherine. She was the blacksmith's wife. During the years of Jasper's budding interest in weapon craftsmanship, she provided food and even a bed when it was too dark or dangerous to go home. Over time, Jasper warmed up to her, as many would, and began looking up to her as a parental figure. However, that soon changed when Jasper was shaken awake at night.

"We must go," She had whispered into his ear, "I have seen you in the crowd with your nimble little hands. I have a friend of mine with a necklace that was... stolen from me. Would you like to get it back?"

Still half-asleep, Jasper took a moment to sit up and respond. Nodding he whispered back, "Absolutely, miss Katherine. I'll help you." At the time he didn't know it was burglary. It was such a simple task. Get a necklace, get out. No harm, no foul. Besides, it was stolen before... right? Jasper figured out what they were doing in the middle of the third robbery. It simply wasn't possible that this many people stole from Katherine. Jasper had just turned around to leave when the lights turned on and a terrified woman was about to scream. Katherine was quick, faster than Jasper would have assumed at least, and the other woman's throat was pouring out blood. Staring at the blood, watching it flow, Jasper felt something inside him snap. How DARE Katherine. Hurting someone innocently just as smoothly as that? It simply isn't... right. Jasper himself doesn't quite know what happened. By the time the guard had arrived, he was long gone. They would find the woman's body with her arms crossed over her chest and eyes closed... surrounded by the blood of Katherine- who was beaten and cut so unrecognizably that it would take the ring on her finger to identify her. The neighbors had claimed the screams lasted over eight minutes and stopped seconds before the guards arrived. 'It was like she was trapped in a cage with a wild animal'. Of course, Katherine wasn't. She was simply trapped by the new Jasper. The Jasper who would protect the innocent at all costs- even if that meant throwing his morals to the wind.

He continued stealing afterwards. Not from the people Katherine wanted to, but rather the nobles that he had despised since he was a child. All their snobbish looks. Their air of importance. It was disgusting. So he began smuggling stolen drugs, statuettes, and really whatever he could get his hands on with his brother Asher. Though he would never admit it, Jasper enjoyed being a shadow in the night, taking from the rich. It felt.. right. But then he was caught again. A paranoid noble had stayed up late, knowing that the string of robberies would eventually lead to him. Jasper, in his traditional plague mask, stared the man down. He felt all of that rage bubble up inside of him once more and couldn't stop himself. When the noble came to, he was in Jasper's basement. Jasper, no longer wearing the mask, was crying. Not out of regret but rather from pure grief. His mother had just passed away, which was why he had broken into the noble's house to begin with. Why was it the noble's fault? Because they didn't help the people. They shut their gates like the cowards they are. Hid behind their curtains. Jasper would first stab the man countless times while still crying before simply slitting the noble's throat and ending it. This was his lowest moment so far. Kidnapping and murdering a defenseless noble. But Jasper didn't care. This noble had abandoned his humanity and the people a long time ago. To put it simply... He deserved it.


Characters personal strengths and weaknesses:
Strengths: Stealth/blending in, pick-pocketing, burglary, long-ranged weaponry, and weapon crafting. Also charismatic and can read. Can control his outbursts if allowed time.

Weaknesses: Melee weaponry, physical strength, distrustful, overly caring, and has an overbearing moral compass (doesn't like to hurt innocent people). Prone to anger and depressive outbursts that lead to certain types getting hurt.



What tier of intrigue are you hoping to achieve for your character, and why does your character deserve that tier?
Tier 4. Jasper has outright murdered in cold blood. Katherine may be considered provoked, but the noble that he kidnapped had done nothing. After being tied up, the noble was defenseless and essentially yielding. Jasper tortured and murdered him instead of releasing him. In addition, Jasper tortured Katherine before she died because he felt she deserved it for killing an innocent woman.

Tier 3. As stated in the addition to the backstory, he has kidnapped previously. Though it seems to be provoked, it is flawed logic as there is no evidence saying that the noble did anything Jasper blamed him of doing. Additionally, Jasper can become angered enough just by passing looks or pompous attitudes to start a riot or assault against specific.. or not specific... nobles/rich individuals. He is willing to do whatever is necessary to 'clean Esna of its darkness'.

Tier 2. Katherine's influence was heavy. He has never really stopped burglary and continues to smuggle drugs and such with his brother, Asher. Most of the time a moral man, Jasper has low moments where he can delve into some really dark areas. For example, murdering Katherine and the noble/pushing Augusto down a snowy mountain (He can confirm).

He would achieve tier 1 due to growing up pick-pocketing and smuggling and the such.


In what way do you believe you can contribute to the server’s roleplay by getting an accepted Intrigue application?
I can be a charming rogue that still sticks to his moral compass and still manages to actually pull off burglaries and smuggling. He may also dabble in pick-pocketing. Additionally, he would be able to keep his brother and other 'villainous' characters in check. He is more of a Robin Hood character.

Plus, Jasper can snap and attempt to 'deal' with a noble by any means necessary. Even if they don't necessarily deserve it. In short, Jasper is a subset of chaotic good (Rebel Good) where he tends to rage against authority. He is willing to do anything to help (or at least what he believes is helping) the people. This includes murder and assault. Additionally, he sometimes gets carried away and allows the target to suffer so they can feel like the commoners feel every day.



Do you understand that villainous roleplay on the server is taken very seriously, as it comes with a lot of power? And do you understand that doing things your character is not allowed to do may lead to you getting blacklisted from making further villainous characters?
I do understand that villainous roleplay is serious and comes with a lot of power. I do understand that doing things my character is not allowed to do may lead to my getting blacklisted from making further villainous characters.


Do you also agree to your villainous character permanently dying if killed through roleplay?
I do agree. I play this way anyway, for the most part.



Additional information:
I would like to make clear this character isn't a villain. I would argue that he is closer to an Anti-Hero and is focused on actually helping other people instead of messing with someone else. His main target would be other villains or people he deems 'rude' and 'abrasive'.
 

Lena

Icy Girl
Staff member
Admin
Developer
Sep 27, 2015
173
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18
The Mariana Trench

Congratulations! Your intrigue application has been approved.


You have been accepted for Tiers 1-4.

You have clearly shown good character development and reasoning for your characters actions, your character now has the ability to kill in cold blood.

Remember to hide your face and be careful out there!
 
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