Minecraft name: TrueParanormal
Character name: Jasper Finton
Character history:
Jasper is a twin. His twin's name is Asher. Their parents, Sigmund and Valkyrie, are northerners from the midlands who moved near Flintswood when their first child, Eir was born. They wanted to settle where they could be left alone and forgotten as they raised their child. However, with the plague still ravaging the world, this proved to be an impossibility. As Eir came down with The Great Death at twelve years of age, Valkyrie learned she now bore twins. Choosing the fates of both her husband and daughter, Valkyrie sent them off to find jobs in town to support the growing family. Unbeknownst to the family, with the plague killing the majority of the people around them, desperation was rising. After a month of this endless labor, Eir began to succumb to the Great Death. Her veins popping and skin started to calcify, she was confined to a bed for the remainder of her life. The day after Eir's burial, the twins were born into the curt-tails of these disasters. They spent their first few weeks crying for their mother, who was distraught with grief, but eventually came to their aid. There was one more disaster yet to occur. On his way home one night after laboring in some field all day, Sigmund was making his way home with what little coin he had made only to be jumped from behind by a man in a cloak. There was a slight altercation involving a blade that switched hands multiple times leaving both participants bloodied and dying. Sigmund dragged himself home, having outlived his assailant, and banged on the door. Valkyrie rushed over, cautious with opening the door at first until she saw her husband dead with his fist clutched around the coins outstretched towards her.
Jasper was never one for physical confrontation. His mother taught his brother and him how to read from the moment they could speak. "No foolish individual may live under the same roof as me!" She would claim. This was something that Jasper adored about her. He always preferred to stick to the shadows or talk his way out of situations, but that isn't to say he was incapable. Growing up near Flintswood ensured that he wold be one of the taller people, even as a child, in the area. Standing at 6'6", Jasper towered over those in the village- excluding his taller brother. Due to being away from his parent's native land, he learned from older children in town and a few friendly passerby how to carve is own rudimentary blades out of wood. One blacksmith even took him in for his teen years (12-16) to teach him how to make his own knives. Before that, however, Asher and Jasper had to find a way to support their family when they were only 8. Their mother had fallen ill and it didn't look like she was getting better any time soon, so they had to do what they could- including pick-pocketing and theft. Using their childish charm, they were able to get in close and slip into pockets easily. However, as they grew older this became more difficult. Using the shadows to his advantage, Jasper learned how to slip in and out of crowded locations without ever being noticed. In addition, he learned how to blend into a crowd, wielding a small blade underneath his shirt sleeve, and cut people's coin purses and other valuables off their person. In situations where his identity could be compromised, he asked his mother for Sigmund's plague mask, one that his father had refused to wear once Eir died. Valkyrie passed away to an unknown disease when he was 16, which led him to relinquish his work with the blacksmith and instead turn to a legitimate way of making coin. While Asher turned to a fighting ring, Jasper became a performer on the street. Whether it was playing some sort of character in a staged fight or doing trick shots with a bow, he made sure the people enjoyed his performance enough to drop coin that could allow the brothers to eat for another day. After two years of this, he was pretty good with a bow and being able to play whatever character was thrown his way. It was inconsistent work, but enough for him to be healthy. Even still, this town was not enough for him anymore. He had to DO something. Every day life was beginning to get boring. Excitement was needed.. and what better than hitting the road and traveling? So he brought it up to Asher.
"I think it is time to move on from this wretched town. Bear can be our bodyguard out there, so we would be safe. With our skills I think we'd be able to make it out there- and there can be a little excitement for once. You in?"
"Of course I'm in!" Asher replies as he catches his breathe and wraps his knuckles. "When have you known me to back out from an adventure? Let's just go grab our gear and money from the house and leave at dawn." Asher responds.
With his brother's agreement, they set out on their way.
Characters personal strengths and weaknesses:
Strengths: Stealth/blending in, pick-pocketing, burglary, long-ranged weaponry, and weapon crafting. Also charismatic and can read.
Weaknesses: Melee weaponry, physical strength, distrustful, overly caring, and has an overbearing moral compass (doesn't like to hurt innocent people).
What tier of intrigue are you hoping to achieve for your character, and why does your character deserve that tier?
Tier 2. I feel given my character's background and how he was forced to grow up it makes sense. Jasper deserves this tier because even though he isn't a 'villain' he does do what he has to do to survive, including burglary and piracy.
He would achieve tier 1 due to growing up pick-pocketing and smuggling and the such.
In what way do you believe you can contribute to the server’s roleplay by getting an accepted Intrigue application?
I can be a charming rogue that still sticks to his moral compass and still manages to actually pull off burglaries and smuggling. He may also dabble in pick-pocketing. Additionally, he would be able to keep his brother and other 'villainous' characters in check. He is more of a Robin Hood character.
Do you understand that villainous roleplay on the server is taken very seriously, as it comes with a lot of power? And do you understand that doing things your character is not allowed to do may lead to you getting blacklisted from making further villainous characters?
I do understand that villainous roleplay is serious and comes with a lot of power. I do understand that doing things my character is not allowed to do may lead to my getting blacklisted from making further villainous characters.
Do you also agree to your villainous character permanently dying if killed through roleplay?
I do agree. I play this way anyway, for the most part.
Additional information:
I would like to make clear this character isn't a villain. I would argue that he is closer to an Anti-Hero and is focused on actually helping other people instead of messing with someone else. His main target would be other villains or people he deems 'rude' and 'abrasive'.
Character name: Jasper Finton
Character history:
Jasper is a twin. His twin's name is Asher. Their parents, Sigmund and Valkyrie, are northerners from the midlands who moved near Flintswood when their first child, Eir was born. They wanted to settle where they could be left alone and forgotten as they raised their child. However, with the plague still ravaging the world, this proved to be an impossibility. As Eir came down with The Great Death at twelve years of age, Valkyrie learned she now bore twins. Choosing the fates of both her husband and daughter, Valkyrie sent them off to find jobs in town to support the growing family. Unbeknownst to the family, with the plague killing the majority of the people around them, desperation was rising. After a month of this endless labor, Eir began to succumb to the Great Death. Her veins popping and skin started to calcify, she was confined to a bed for the remainder of her life. The day after Eir's burial, the twins were born into the curt-tails of these disasters. They spent their first few weeks crying for their mother, who was distraught with grief, but eventually came to their aid. There was one more disaster yet to occur. On his way home one night after laboring in some field all day, Sigmund was making his way home with what little coin he had made only to be jumped from behind by a man in a cloak. There was a slight altercation involving a blade that switched hands multiple times leaving both participants bloodied and dying. Sigmund dragged himself home, having outlived his assailant, and banged on the door. Valkyrie rushed over, cautious with opening the door at first until she saw her husband dead with his fist clutched around the coins outstretched towards her.
Jasper was never one for physical confrontation. His mother taught his brother and him how to read from the moment they could speak. "No foolish individual may live under the same roof as me!" She would claim. This was something that Jasper adored about her. He always preferred to stick to the shadows or talk his way out of situations, but that isn't to say he was incapable. Growing up near Flintswood ensured that he wold be one of the taller people, even as a child, in the area. Standing at 6'6", Jasper towered over those in the village- excluding his taller brother. Due to being away from his parent's native land, he learned from older children in town and a few friendly passerby how to carve is own rudimentary blades out of wood. One blacksmith even took him in for his teen years (12-16) to teach him how to make his own knives. Before that, however, Asher and Jasper had to find a way to support their family when they were only 8. Their mother had fallen ill and it didn't look like she was getting better any time soon, so they had to do what they could- including pick-pocketing and theft. Using their childish charm, they were able to get in close and slip into pockets easily. However, as they grew older this became more difficult. Using the shadows to his advantage, Jasper learned how to slip in and out of crowded locations without ever being noticed. In addition, he learned how to blend into a crowd, wielding a small blade underneath his shirt sleeve, and cut people's coin purses and other valuables off their person. In situations where his identity could be compromised, he asked his mother for Sigmund's plague mask, one that his father had refused to wear once Eir died. Valkyrie passed away to an unknown disease when he was 16, which led him to relinquish his work with the blacksmith and instead turn to a legitimate way of making coin. While Asher turned to a fighting ring, Jasper became a performer on the street. Whether it was playing some sort of character in a staged fight or doing trick shots with a bow, he made sure the people enjoyed his performance enough to drop coin that could allow the brothers to eat for another day. After two years of this, he was pretty good with a bow and being able to play whatever character was thrown his way. It was inconsistent work, but enough for him to be healthy. Even still, this town was not enough for him anymore. He had to DO something. Every day life was beginning to get boring. Excitement was needed.. and what better than hitting the road and traveling? So he brought it up to Asher.
"I think it is time to move on from this wretched town. Bear can be our bodyguard out there, so we would be safe. With our skills I think we'd be able to make it out there- and there can be a little excitement for once. You in?"
"Of course I'm in!" Asher replies as he catches his breathe and wraps his knuckles. "When have you known me to back out from an adventure? Let's just go grab our gear and money from the house and leave at dawn." Asher responds.
With his brother's agreement, they set out on their way.
Characters personal strengths and weaknesses:
Strengths: Stealth/blending in, pick-pocketing, burglary, long-ranged weaponry, and weapon crafting. Also charismatic and can read.
Weaknesses: Melee weaponry, physical strength, distrustful, overly caring, and has an overbearing moral compass (doesn't like to hurt innocent people).
What tier of intrigue are you hoping to achieve for your character, and why does your character deserve that tier?
Tier 2. I feel given my character's background and how he was forced to grow up it makes sense. Jasper deserves this tier because even though he isn't a 'villain' he does do what he has to do to survive, including burglary and piracy.
He would achieve tier 1 due to growing up pick-pocketing and smuggling and the such.
In what way do you believe you can contribute to the server’s roleplay by getting an accepted Intrigue application?
I can be a charming rogue that still sticks to his moral compass and still manages to actually pull off burglaries and smuggling. He may also dabble in pick-pocketing. Additionally, he would be able to keep his brother and other 'villainous' characters in check. He is more of a Robin Hood character.
Do you understand that villainous roleplay on the server is taken very seriously, as it comes with a lot of power? And do you understand that doing things your character is not allowed to do may lead to you getting blacklisted from making further villainous characters?
I do understand that villainous roleplay is serious and comes with a lot of power. I do understand that doing things my character is not allowed to do may lead to my getting blacklisted from making further villainous characters.
Do you also agree to your villainous character permanently dying if killed through roleplay?
I do agree. I play this way anyway, for the most part.
Additional information:
I would like to make clear this character isn't a villain. I would argue that he is closer to an Anti-Hero and is focused on actually helping other people instead of messing with someone else. His main target would be other villains or people he deems 'rude' and 'abrasive'.