ACCEPTED PapaBoko's Application (Tonight is Today)

Boko

New Member
Jul 28, 2018
1
0
1
23
San Diego, California, USA
#1
PapaBoko's Application:

Part 1 of 4

Out of Character


Provide information about yourself here.

MineCraft Username(s):

Answer - PapaBoko


Full UUID for your MineCraft account(s) (Found here):

Answer - 53de5847-a424-4da4-84e8-e1aa2aba7740


How old are you? (We need to know this as our server has an age restriction)

Answer - 22


Have you read through our rules? (Found here)

Answer - Yep.


Do you agree with our rules?

Answer - Yuppers.


How did you hear about Tale of Banners?

Answer - Friend Advertising it to other friends.


Do you have any previous roleplay experience?

Answer - Yeah. I’ve been roleplaying on other MC servers for a good couple of years now, hopping around to new ones once the old ones fall. I’ve staffed on like three or four of them, often getting in through merit alone and helping craft stories and worlds for people to enjoy. DnD’s pretty cool as well but I’m not as versed in that as I am MCRP servers.


Is there anything you would like to add?

Answer - I’m a cool dude with a rockin’ ‘tude my broham.



Part 2 of 4

Terms & definitions

Answer these definitions using your own words. The definitions can be looked up if necessary, however copy-pasting is not allowed.



What do you define as roleplaying?

Answer - Roleplaying is the act of playing out a character in a world different from our own. It let’s one be creative and act out possibilities one couldn’t in our current reality.



Describe the term ‘powergaming’

Answer - Powergaming is the process of taking an action against another player that they cannot react to in character, normally used in a combat scenario to take agency away from someone or deal a critical strike that would cripple another. This is normally used by more experienced players and is NOT to be done.



Describe the term ‘metagaming’

Answer - Metagaming is using knowledge gained from outside of Roleplaying inside of a Roleplay scenario when your character would have no knowledge of anything of the sort beforehand. This is normally used by less experienced players due to them not knowing how to separate themselves from their character and is NOT to be done.



What is a "Mary-Sue" character?

Answer - A “Mary-Sue” (or “Gary-Stu” for those discussing the other sex) is a character that is crafted and portrayed as a perfect character with the only major pitfalls of them being their youth and inexperience with the world. These characters have mastered nearly everything and and can do no wrong, leading to them just being unfun characters to Roleplay with or against. Mary-Sue’s and Gary-Stu’s are NOT okay to create.





Part 3 of 4

Character Creation

Here you will create a character to use on our server.



Provide us with an ingame screenshot of your character’s skin.

Answer - If the blue floral pattern is too much, I will change it up. If anything else regarding this skin is a bit too out there or severely messed up (as I didn’t know if Yaelk were Northern or Southern and there are some pretty heavy distinguishing factors between them) I will go back to the drawing board and recreate this skin up to snuff.


EDIT: As I figured out that there was an addition to the Yaelk Drahl lore of them being Southern Drahl assimilated into Southern Oserian culture for generations, I believe I should edit the skin to make his features a bit more combined (as they are a mixture of both light and dark-skinned people).



Name:

Answer - Vaashoh Sohm’a



Age:

Answer - 31 Years Old



Culture:

Answer - Drahl - Yaelk Culture



Story & Biography:

Answer - Vaashoh was thirdborn to the tribe of Sohm, and as his father before him, his youth was of that merging the traditions brought down by both Yaelken blood and Oseria’s culture in order to follow in his clan’s footsteps as trackers and bounty hunters, careers outside the moral standing of Oseria’s southern regions.

Vaashoh and his two older brothers, Yaav and Torakh, had heard stories their whole lives about tales of their ancestral heritage, of how they were once a great nomadic people that spanned the whole steppe plains, of how they conquered the city of Sin Kath and besieged Elios city. Through their Yaelk heritage they were taught the old ways of horseback riding, archery, foraging and camouflaging oneself in a myriad of environments, and tracking all sorts of creatures, even other humans. They learned of their tradition as raiders and horse-archers, of the Yaelken honor hierarchy, of the importance of masks and how to carry all that is necessary on one’s own back, and all other forms of traditional values that had been passed down the bloodline.

As history is never so kind to any group, the brothers were also taught of the downfall of the Yaelk and of the Drahl Broken Years. During this time, their ancestors were captured and brought into the Oserian Battle Games, pitted against one another to fight to the death. It was at this moment they learned that honor is always superseded by survival when need be, learning of the bloody and underhanded tactics their slave kin used when fighting for their right to live along with the customs and cultures their captors used. These fights lasted for centuries, devastating the Yaelken people to a fragment of their former selves and forcing them to either migrate or assimilate into Oserian society. It was also at this point of time that it would be forsaken for a Yaelk of the Sohm to slay another.

All would have gone as planned and the three brothers would have been inducted into adulthood if it were not due to a serious mistake. When practicing with his late-teenage siblings, Vaashoh had gotten into an argument where Torakh hid his bow, one that took months of crafting and was vital to a ritual that inducted a child into adulthood. When no answer was in sight, Vaashoh had enough of these games and challenged him to a Krelkan duel to show that he was not to be trifled with. While the fight started off fine, it soon devolved into many slurs and harsh language used amongst one another. In a fit of rage, Torakh lunged straight at Vaashoh, pinning him down and cutting a large gash into his face, telling him that he could never overpower his elder sibling. Shocked and fearing for his life, Vaashoh pulled out his pocket dagger and stabbed Torakh in his stomach, a vital, mortally wounding and eventually killing his own brother.

His family betrayed that a Sohm had slaughtered their own kin, even if by accident, forced Vaashoh into ritual exile. Bound to tradition, he had to perform the dishonorable service of shaving his beard and being ineligible to perform the ritual ceremony of adulthood until he restores his own honor. Now exiled for over twelve years and still seen as a child by his people, he travels the world in search for a way to make amends with his past and be welcomed back into the tribe, using the valuable skills passed down by his ancestors to survive and even make some gold in this twisted reality.



Part 4 of 4

Open-ended questions

At least three must be answered. Delete the spares(if applicable). Please include at least one paragraph for each of the answered questions.


Question 1

You stumble outside into the open air after some heavy drinking in an Oserian tavern. Just before you're about to pass an alleyway, a hooded man rushes out of it and runs for it - seemingly, he has both a blade and some jewellery on him. You take a quick peek in the alleyway to see a feminine figure collapsed on the ground, holding her hands over a bleeding wound in her torso. The thief is about to escape and the woman seems in critical condition. You...


Answer: After being kicked out of another bar for yet again complaining that the alcohol was too weak, Vaashoh swayed outside, pounding and cursing at the barmaid for cutting him off while he was still ranting. For a second, he was worried that he had been kicked out of every tavern in this territory. There have to be more, he thought to himself, I'll find another one to go to next ti--- His thought was cut short as the masked figure rushed past him. About to start the chase and bring some vigilante justice, Vaashoh decided to look into the alleyway and found the woman in a near critical condition. Rushing toward her aid, he surveys her wounds and ponders what should be done. He sighs, realizing the only way to save this woman is to give her some of his Whiteleaf ration, something that is very much so dwindling in his pouch.

"Shh.. It's okay. Trust me," he harshly whispers to her, hoping she doesn't feel threatened like most others do when they see him.

"This will hurt the current you, but the future self will be thankful. Bear the pain." He pulls out the last of his ground Whiteleaf and rubs it into her chest wound, feeling the flesh wince with every touch. Once applying it, Vaashoh gets up and starts walking away.

"You will be fine. Do not worry about your trinket, your life is more valuable." Almost out of the alleyway, he realized he needed the woman know that it was him who saved him, and with his name recognition in a positive light his family would let him come back home.

"If anyone asks, Vaashoh of the Yaelk was the one who let you live. Do not forget that."

He walks off, in a slightly more sober position than he was than when kicked out, grumbling to himself about his loss of Whiteleaf once more.


Question 3

You've gotten lost and wandered awhile into Drahl lands, eventually finding yourself in Crookmire Swamp, where you decide to settle for the night. Finding a meal to buy for the evening takes some effort, but you do come across an old crone in ragged clothing, who offers to sell you some sea-looking food. She doesn't ask much, but warns you that eating it is 'unpleasant' to outsiders. You...


Answer: Vaashoh decided to order the food, completely entranced by the major cultural differences the Crookmen and Northern Drahl have compared to his own culture.

"Praise Tsarra, may she be watching over us all," he stated, making sure that the elderly woman understood the two were not enemies. To be generous, he decides to give the crone a few extra coins to help her out. She could use it more than I could, anyways. As the food was served to him, he took a quick bite and started to understand what she meant by 'unpleasant.'

The food had a mildly sweet taste to it, something extremely unfamiliar to Sohm and Southern Oserian culture, with their foods being more savory meats and loaded with rubs and spices. This, in fact, tasted like nothing ever fished in Tarishaw, with it's odd flavor overpowering anything else before dying down into a soft, chewy filet. The more he ate of it, the more the flavor stuck on his tongue and his enjoyment of the dish became much more immense. He had to know the recipe so he could cook it when accepted back home. Perhaps this is the Ancestral Yaelken way, he thought, seeing his traveling across Esna as a way the Yaelk would do if they were more plentiful in numbers.

"By Tsarra, this is divine! Could you show me the how it's made?"


Question 4

In the midst of battle, you find yourself approaching a wounded enemy soldier. The soldier is on the floor, clearly in terror as they cradle one of the dead. Enemy forces begin to advance in the distance and you know you have to act fast. The soldier then grasps at a cloth and removes it from the dead soldiers pocket. They continue to cry, and starts calling the dead soldier's name is despair. Then the soldier glances up to see you - with your weapon up - but does not care of your approach, continuing to cradle the dead soldier. You…


Answer: Vaashoh was paid to kill the enemy's men, contracted for this battle alone. It was just another job for him to put his skills for use, being paid enough after this route to let him stay in the local town for another week or two. Normally he'd just riddle their bodies with arrows and go onto the next area that he was needed, but it is looked down upon to slay a passive soldier from far away. Slowly walking up to them, Vaashoh started to walk toward the soldier and his fallen compatriot, looking at the gloom scene that lay in front of him. As his blade is raised to hew the soldier in half, his eye glances at the cloth that was taken out of the other's pocket. Orange flower on green background... Could it be? Upon closer inspection, he realized the cloth was the banner of another ancient Yaelken clan that had been lost to history. He could not slay another in this moment, with memories of that forsaken day rushing back into his head.

"Take that cloth and hide. After the battle is over, bury him with both it and this." Vaashoh took out a fresh arrow and handed it to the man, with every Yaelk needing to be put in the ground with one. He hoped the other man wouldn't realize it was made by a exile and failure, but that thought left his head quickly as the sound of combat was happening all around him.

"Do not cross paths with me again. If you do not survive, I will take that back. Go." Vaashoh hopped away, hoping his long-lost kin would get the burial they deserved as he reinitiated combat with the other enemy forces.
 
Last edited:

GreenHarmony

Reviews Things
Staff member
Application Team Leader
Moderator
Jan 8, 2016
64
7
8
22
Arkham Asylum
#3


Congratulations! Your application has been approved.

The only thing I could argue against is whether roleplaying inexperience correlates with metagaming and experience with powergaming respectively, but that remains to our opinions. You will now be whitelisted on the server.

Make sure to take some last peeks at relevant information and guides.

You can use ToB’s Discord for communication and questions! You will find me and other whitelisters there too, ready to teach you the ropes.
 
Likes: Boko