ACCEPTED Roedhip's Whitelist Application

Roedhip

Application Team
Staff member
Application Team
Jan 3, 2016
33
4
8
Scotland
#1
Part 1 of 4
Out of Character
Provide information about yourself here.

MineCraft Username(s):

Answer - Roedhip


Full UUID for your MineCraft account(s) (Found here):
Answer - 3ab86b9f-665e-4355-8485-ab8a06b343b5


How old are you? (We need to know this as our server has an age restriction)
Answer - 19


Have you read through our rules? (Found here)
Answer - Yes


Do you agree with our rules?
Answer - Yes


How did you hear about Tale of Banners?
Answer - I used to write lore and do builds for the server back in the very early days, having come over from Rise of Kings. I got the email from Prebuz that it was entering beta soon.


Do you have any previous roleplay experience?
Answer - Yes. I've RPed on World of Warcraft, for nine months on Rise of Kings (minecraft), and have played and DMed Dungeons and Dragons regularly for two years.


Is there anything you would like to add?
Answer - It's very nice that the server is actually making it to beta.


Part 2 of 4
Terms & definitions
Answer these definitions using your own words. The definitions can be looked up if necessary, however copy-pasting is not allowed.
What do you define as roleplaying?
Answer - Acting as a character other than yourself and interacting with other people acting as other characters, usually all improvising, to create a story that all of you enjoy creating. While roleplaying your character's actions are based upon who that character is and what they want to do, not what you personally would do in their situation (with the exception of making sure you follow rules and making sure others are enjoying themselves).


Describe the term ‘powergaming’
Answer - Powergaming is roleplaying in ways which focus on achieving your character's goals rather than having fun with others. Examples include creating an overpowered character, using multiple characters to achieve the same goal, or using emotes which describe another character's reaction to your action (ie "Marvin swings his sword, cleaving through Elsabeth's arm.").

Describe the term ‘metagaming’
Answer - Metagaming is using out of character knowledge in character, so your character will act as if they know something which that character doesn't actually know. Usually, this is done to gain an unfair advantage, such as finding out where a rival is hiding OOC and going to kill them IC or finding out OOC that your rival has discovered your location and moving IC.


What is a "Mary-Sue" character?
Answer - A Mary-Sue character is a character designed to succeed at everything they do, with only superficial flaws if any at all. They often end up bland through not having nuanced flaws, having been created just so that the person playing them gets to win, and have a tendency to dominate any situation because they somehow have experience or natural talent that means they can solve any problem.


Part 3 of 4
Character Creation
Here you will create a character to use on our server.
Provide us with an ingame screenshot of your character’s skin.
Answer -
MC - Pontiff Skin Front.png
MC - Pontiff Skin Back.png


Name:
Answer - Pontiff Francis Goodwyn


Age:
Answer - 78


Culture:
Answer - Oserian


Story & Biography:
Answer - Francis Goodwyn was born as a Commoner in 922 A.T. His grandfather, who died before Francis was born, has been an Oserian Knight, and so Francis' parents had had enough money to set up a general store in Dunsgate which provided a decent income for the rest of their lives. As he grew up Francis did as many commoner children in Dunsgate did, he helped his parents run their store, he visited the Church of the One with his family, he played in the streets with his siblings and the children of other shop owners, and he learnt about Oseria and the different trades he might be interested in once he grew up.

As the eldest grandson of an Oserian Knight, Francis' parents hoped that he would be a good soldier once he grew up, and so the focus of his education was practising with wooden swords and shields with his father. However, while Francis was enthusiastic in this training, he never showed much natural talent. Nor did he show much talent in his lessons on different trades, or on the history of Oseria. He enjoyed all of the things his parents taught him, but they began to worry he might be a bit dull, and as he reached his teenage years they began to focus more of their attention on his younger brother, who was already beating Francis in play fights despite being three years younger.

Francis too began to realise that he wasn't as good at things as his parents wanted him to be, or as good as his siblings, and began to accept that he might never amount to much. He was content to be helpful around the store, and his life remained simple and uneventful. Except for one week, a week which he remembers better than any other from his childhood, during which he was sent to work in a church and meet with the Emissary himself each day. Before his death, Francis' grandfather had asked that the Church of the One let each of his grandchildren experience the Path of the One as fully as possible, and in respect for Francis' grandfather's service to Oseria and dedication to the church, the Emissary obliged. Francis loved his time in the church, it felt like somewhere where he could take things as slowly as he liked to, and the Emissary was much kinder to him that he would have expected anyone to be.

Once he reached the age of 16, Francis joined the levy. He spent 4 years as part of the Oserian Light Infantry, never excelling in the border skirmishes with Korsia in which he took part, but surviving easily enough. His parents had still hoped that perhaps he would take off once he was in the military, but by the time Francis was planning to leave they had already given up on any dreams of Francis succeeding in the army. Remembering his time with the Emissary, Francis decided to join the Church of the One as a scribe. He lived, as could be expected, a simple life for the next twenty three years. He devoted himself to the One, managing to achieve a minor priestly role at the age of 33, and fell in love with a woman at the rather late age of 41. They agreed to marry in the summer of 965 A.T., but then the Great Death struck.

Francis' fiancée was one of the first to fall victim to the Great Death, and as the horror continued Francis lost most of his family and friends. Of his family, only a nephew and a niece born to one of his sisters survived. As more and more of those in the church died to the Great Death, Francis found himself promoted to higher and higher positions within the church. Francis was not unqualified for these roles, as he had learnt how to make up for his simple mind through experience. He eventually found himself made pontiff in 972 A.T., and managed to succeed in the position because of his decades of experience in the church and his notes on different types of people he encountered throughout his life. Whenever he was uncertain as to whether someone was trying to trick him, or wasn't sure what a King meant when he asked Francis to do something in a subtle way, Francis would take some time to himself and read through his notes until he found someone similar that he knew in the past.

Having served as Pontiff for most of the last 28 years, Francis Goodwyn now has a very good handle on the job. He is simple as ever and his memory is starting to go, but he knows the Path of the One inside and out and is aware of some of the intricacies of the King's court and public opinion. He's a traditionalist, never straying from the Nine Edicts and believing that many of the more questionable activities that are common in Oseria were part of the cause of the Great Death, but understanding that as Pontiff he serves the King. He enjoys giving regular sermons and having his advice heard by the King, but finds himself enjoying time to himself to rest in his chambers more and more satisfying.

Part 4 of 4
Open-ended questions
At least three must be answered. Delete the spares(if applicable). Please include at least one paragraph for each of the answered questions.

Question 2
You are on your way to the Korsian city of Telth to sell some wares. Upon reaching the front gates you are stopped by the guard. They deny you entry for the time being as the traffic into the city is too high. You are effectively forced to wait in the refugee camp located between the two gates for the time being. The camp is
filled with shopping stalls and refugees sleeping on the floor. How do you spend your time in the camp?

Answer: Francis, having been sent to Telth as Pontiff to provide religious materials to the small number of Oserians in the city, while getting a sense of how well Telth was recovering from the Great Death and how loyal the Oserians in the city were to the King back in Dunsgate, was a bit upset about turned away by the city guard. Once he would've asked if a particular guard were on duty, a Korsian friend he'd made, surprisingly, through some Oserian-Korsian skirmishes, in the hope that his friend would get him in, but as far as he knew that friend had died like so many others. Instead, Francis heads into the refugee camp to see if he can find any fellow Oserians there.

It doesn't take long to find a rather mixed group of refugees huddled behind a windbreaker, half of them Oserian and half of them everything else. After watching for a while, trying to gauge whether they look like ruffians, Francis approaches holding a loaf of bread towards them. "Hungry?" he asks. The refugees take it, eyeing Francis with some suspicion given his rather wealthy clothing. Francis smiles in return. "It is good to share with your neighbours, and, huddled in this refugee camp together, I feel we are all neighbours for a time. Would you mind if I joined you behind that windbreaker?"

Hoping they aren't about to pick his pockets, Francis joins the huddling refugees and begins to talk to them about the Path of the One, making sure to listen to their troubles too.


Question 4
In the midst of battle, you find yourself approaching a wounded enemy soldier. The soldier is on the floor, clearly in terror as they cradle one of the dead. Enemy forces begin to advance in the distance and you know you have to act fast. The soldier then grasps at a cloth and removes it from the dead soldiers pocket. They continue to cry, and starts calling the dead soldier's name is despair. Then the soldier glances up to see you - with your weapon up - but does not care of your approach, continuing to cradle the dead soldier. You…

Answer: Francis felt sick.

Around him, men lay dead or dying. The stench of blood and, even worse, the stench of crap filled the battlefield. The only thing Francis could make out in the chaos was the memory of his commanding officer, telling Francis not to let a single bloody Korsian escape. And there, ahead of him, was a Korsian. He was on the ground but alive. Francis stepped forward, trying not to scream. The Korsian didn't seem to react. That was good, at least, Francis thought it was good. He wasn't quite sure. Maybe that meant the Korsian wasn't scared.

Oh no, Francis thought, as he spotted a group of Korsians advancing towards him. He would have to be quick. Wouldn't he? Was he meant to kill this man, who was now sobbing and holding someone? Francis wasn't quite sure what the Korsian was doing, or what he was doing, as he approached with his sword drawn.

Then Francis remembered something else. The first edict. "Ending the life of another out of spite is a sin and an attack towards the one." Barely stopping the vomit that tried to force its way up his throat, Francis started backing away. Slowly at first, then breaking into a run as he spotted a group of Oserians he could join. Later, Francis lied to his commanding officer about whether he let any Korsians escape, even though he knew that broke the sixth edict. Francis was simply too scared.


Question 5
You have wandered across a seemingly endless tundra for what have felt like days. A raging snowstorm makes you unable to see more than a few metres ahead. Being almost out of resources, you are delighted to find out that you have stumbled your way to a village. Upon closer inspection you find out it's a Northern village, and the residents are not very friendly towards strangers. What do you do in this dire situation?

Answer: Francis was coming to regret this pilgrimage. The new Emissary had recommended it, the new Emissary said that the entire church could benefit from a more hands-on understanding of the history of the Oserian people and the Path of the One. Francis didn't like hands on very much, particularly when it involved a blizzard. Fortunately, a wall appeared in front of Francis, just far enough away that Francis didn't walk into it. A village. Francis smiled, glad to have found civilization, then frowned. He didn't know whether the people of this village would be friendly to an Oserian, particularly an Oserian from the Church of the One. Maybe they'd think they could ransom him.

But there wasn't really any other option. The more important question, was whether any northerners he met here counted as neighbours. If they didn't, he could pretend he was a simple commoner and probably not break the sixth edict. If they did, he'd have to be honest. As he continued to stumble forward, trying to find a doorway or a person, a figure appeared out of the snow ahead of him. Running out of time to finish his theological dilemma, and remembering the hard truth of the seventh edict, Francis made a snap decision to tell the truth as the stranger called out to him. "Hello," Francis responded. "I'm very lost, and very cold. I'm on a pilgrimage, you see."
 

GreenHarmony

Reviews Things
Staff member
Admin
Event Team Leader
Application Team Leader
Jan 8, 2016
114
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Arkham Asylum
#3


Congratulations! Your application has been approved.

Beyond amazing effort and a good read. You will now be whitelisted on the server.

Make sure to take some last peeks at relevant information and guides.

You can use ToB’s Discord for communication and questions! You will find me and other whitelisters there too, ready to teach you the ropes.